Benchmark side and closeness choice
Benchmark side and closeness choice asks the player to choose side of benchmark or closer/farther/tie relative to benchmark.
Practice focus
Number sense and place value
Watch: Choose greater/less/equal numeral or relation chip. The shell keeps the complete question visible, reserves the canonical reply band, and reveals proof on the same task objects.
Misread: Child action: Choose greater/less/equal numeral or relation chip.
Curriculum: Mapped to Compare Numbers to 100.
Compare Numbers to 100 practice with visual examples, common slips, and next-step routes.
This skill appears in Numeral compare choice, Comparison symbol slot, Number-card order line, Ordered slot insertion, Tick-position compare choice, Interval-distance compare choice, Benchmark side and closeness choice, Number-bound tray sort, Cross-representation relation match, Comparison proof-card choice, Common-start offset pair choice, Fixed-set ordinal value choice.
Benchmark side and closeness choice asks the player to choose side of benchmark or closer/farther/tie relative to benchmark.
Number sense and place value
Common-start offset pair choice asks the player to compare two sequences or paths with a common start and choose the ordered pair of offsets satisfying the relation.
Number sense and place value
Comparison proof-card choice asks the player to choose the proof card that correctly justifies a comparison.
Number sense and place value
Comparison symbol slot asks the player to put <, =, or > between two known whole numbers.
Number sense and place value
Cross-representation relation match asks the player to match the same relation across representations.
Number sense and place value
Fixed-set ordinal value choice asks the player to order the fixed numeral set by the declared relation and choose the value in the requested ordinal position.
Number sense and place value
Interval-distance compare choice asks the player to compare which interval/distance is longer, shorter, closer, farther, or same.
Number sense and place value
Number-bound tray sort asks the player to sort or choose numbers inside/outside explicit bounds.
Number sense and place value
Number-card order line asks the player to arrange number cards to 20 on an ordered track.
Number sense and place value
Numeral compare choice asks the player to choose greater/less/equal numeral or relation chip.
Number sense and place value
Ordered slot insertion asks the player to insert or choose the missing card in an ordered row.
Number sense and place value
Tick-position compare choice asks the player to choose which marked point/value is greater, smaller, or same.
Number sense and place value
Fresh independent work can move toward Core, Transfer, or Challenge routes; help use or confusion keeps support visible.
Hints keep attention on the visible structure; reveals show the path without counting as independent evidence.
Presentation can reduce reading and interaction load without changing the selected skill. Practice focus can bias compatible work without breaking prerequisites or story fit.